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Stern pinballShot guide

Dungeons & Dragons pinball tutorial

Do these in order: Step 1, Step 2, Step 3, Step 4. A drain does not reset them. The other tabs are not the next step.

7 shots

Start with a Dungeon Crawl

Kineticist's opening: pick a character and a town, skip travel, and go into the dungeon. When the crawl is over, open Step 2 - Cube Multiball.

  1. Before you plunge

  2. Light the dungeon

  3. In the dungeon

Worth knowing

  • Dungeon maps reset every Sunday and are the same for everyone on that machine.
  • In competition play, one crawl per ball.
  • Kineticist's main rule: do not risk the ball unless you have to.

Check the source

Unofficial card. Not affiliated with Stern Pinball or Wizards of the Coast. Shot order follows Kineticist's strategy guide; rules follow the community rulesheet (code 1.11); model differences follow the rulesheet and Kineticist. Point values move when Stern ships code, so trust the inserts on the machine.