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Stern pinballShot guide

Pokémon pinball tutorial

Do these in order: Step 1, Step 2, Step 3. A drain does not reset them. The other tabs are not the next step.

4 shots

Start with a Catch

Catching a Pokémon lights rival battles and makes your next story mode worth more. Do it first. When it is done, open Step 2 - Rival Battle.

  1. Step 1 - Make your first catch

Worth knowing

  • Each catch adds +1x to your next story mode, up to 3x. Catch before you start one.
  • Later catches need longer shot sequences. The left ramp is always the last shot.
  • If the machine has the Magikarp topper, each catch lights one letter of MAGIKARP.

Check the source

Unofficial card. Not affiliated with Stern Pinball or The Pokémon Company. Shot order follows Kineticist's strategy guide; rules follow the community rulesheet (code 0.87); model differences follow the rulesheet and Kineticist. Point values move when Stern ships code, so trust the inserts on the machine.